Government data shows that the reorganization coincided with a halt in approvals.Ĭhina gave the green light to 1,982 domestic and foreign online games between January and March this year before suddenly stopping approvals, according to government data. The Chinese government in March split the industry’s main regulator into two units, while transferring some power to the Communist Party propaganda department, in a step aimed at strengthening its grip over content and ideology. While analysts expect Tencent to bounce back thanks to its many business streams, they say many smaller companies that rely on a few game releases a year are at risk. Those changes have bogged down the approval process as the purview of each regulatory office is refined, industry insiders say. ![]() The reason for the approval slowdown appears to be the result of a bureaucratic reshuffle this year as China tightened its grip on content for entertainment ranging from video games to television reality shows. IDreamSky is one of many Chinese gaming firms fretting over the implications of a regulatory hold-up that began in March and prompted Tencent 0700.HK, China's largest social media and gaming company, to warn of slower revenue growth. REUTERS/StringerīEIJING/SHANGHAI (Reuters) - As a publisher of family-friendly games like “Gardenscapes” and “Toy Blast”, iDreamSky Technology never expected to get caught up in a tangle with Chinese regulators.īut the Shenzhen-based gaming company is enduring an unprecedented wait for over a dozen of its games to be approved for release in China, a situation it fears could impact profits this year. People play online games at an internet cafe in Fuyang, Anhui province, China August 20, 2018.
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